Hey everyone, my name is Mike from a new game and app development studio called phobium, and I’m the developer of an upcoming game that I call Raid Encounters. Raid Encounters is sort of an on-rails shooter with RPG elements like loot, XP, skill customization, and of course, raid bosses.
So here’s a mock-up of the “Your Avatar” menu, which shows some basic information about your avatar which you may refer to as a character, or toon in traditional RPG type games.
In Raid Encounters, there are no tangible characters in-game besides mobs and bosses. You are the character and you essentially cycle through your main weapons: Acid, Fire, Ice, Life, Lightning, and Plague, all of which are differently suited for unique situations and enemies.
There’s definitely going to be a lot of gameplay adjusting as development continues, so everything is subject to change in order to maintain a good flow for both PC and mobile gamers.
Check back for updates and keep up with the more technical side of things as development continues!